is a technology educator and videogames designer in residence at the V&A.
He grew up in Italy and spent many afternoons playing videogames as a kid. As a grown-up, Matteo is still obsessed with games but not your typical
kill-everyone-loot-everything type game
. He draws inspiration from social issues and current events to make games that provoke what he calls Minimum Playable Dilemmas
: presenting players with uneasy choices that question their real-life ethics, and make them think beyond the magic circle o a game.