Game Changer: Using Gamification to Motivate Faculty Development

Date & Time

Nov 15th at 1:30 PM until 2:45 PM

Track

Faculty Professional Development 
Programs 
All POD members 
New/recent educational developers (5 years or less) 
Concurrent 75-min Interactive Session 

Location

Rating ( votes)

Concurrent Session: 75-minute interactive session

James J Pembridge, Embry-Riddle Aeronautical University; Lori Mumpower, Embry-Riddle Aeronautical University

This session will introduce participants to the gamification of faculty development through an interactive small group design scenario that asks participants to take a traditional faculty development experience and then gamify it using the gamification design framework [1]. Gamification involves the use of game design elements and experiences in non-gaming environments. When applied in faculty development settings, gamification has the potential to encourage faculty engagement and motivation and can lead to behavioral change that can impact their teaching.

Topic: Programs

Audience: All POD members, New/recent educational developers (5 years or less)