Balance in Game Design

Date & Time

Jan 6th at 11:30 AM until 12:30 PM


MAG Educational Symposium 


Rating ( votes)

Balancing games is deceptively difficult. Even worse, there are subtle reasons why even if it is perfectly, mathematically, demonstrably balanced, players will likely have even LESS fun. From systems like Microsoft TrueSkill or ELO rankings to everyone complaining about how overpowered Hanzo is (he's not), join GeekNights for an exploration of how, why (and sometimes why NOT) to balance games.